/***************************************************************************
 *   Copyright (C) 2007 by Gaetano Mendola  *
 *   mendola@gmail.com   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#include <iostream>

#include "target.h"
#include "timer.h"
#include "events/swing.h"
#include "events/eventdispatcher.h"

Target::Target()
:theTotalDamage(0.0)
{
    Events::EventDispatcher::instance().subscribe(Events::Event::SWING, this);
}


Target::~Target()
{
    Events::EventDispatcher::instance().unsubscribe(this);

    std::cout << " DPS: " << (unsigned long)theTotalDamage/(Timer::instance().tick()/1000.0) << std::endl;
}


void Target::notify(const Events::Event* anEvent) 
{
    Events::Event::TYPE myType = anEvent->type();

    if ( myType == Events::Event::SWING ) {
        const Events::Swing *myEvent = dynamic_cast<const Events::Swing *>(anEvent);

        theTotalDamage += myEvent->damage(); 
    }
}

void Target::reset()
{
    theTotalDamage = 0.0;
}



